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May is looking to be an exciting month for gamers as some of the most anticipated FPS games of 2016 are coming in hot! Big contenders from names like 2K and Blizzard means the competition is fierce.

Pre-orders will start early in the month for Overwatch Beta, with the full release expected on May 24th for PC, Playstation, and XBoxOne. With titles like Diablo and World of Warcraft, Blizzard Entertainment's team based shooter will have a large amount of content available to play including 21 characters, 12 maps, 4 multiplayer game types, and weekly brawl modes.

Battleborn releases on May 10th for all platforms. In Battleborn, players fight to protect the very last star in the universe from a mysterious evil force. It promises a roster of 25 different playable characters, each with their own personality, unique weapons, and powers. Players can choose from story mode or multiplayer mode with different game types including Incursion, Capture, and Meltdown. Along with the different game modes, Battleborn uses a persistent progression system where experience points are gathered across all game modes in order to level up and increase ranks and skills. Lastly, the Helix system will allow for accelerated character progression from levels 1 through 10 to experience each hero's strengths and weaknesses.

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My personal pick of the lot is Doom, the newest title from ID Software and Bethesda Softworks which releases on May 13th. After seeing a ton of footage of Overwatch beta gameplay and the trailer for Battleborn, they both lack something that Doom does so well, the gibs! Shooting demons with a shotgun and watching the bloody pixels fly in every direction is truly satisfying and the intense pace of the game left me feeling the rush and wanting more.

Doom looks to be an incredibly fun and fast-paced single player experience with the legendary gore it's famous for. Players will be in for a real challenge as they pick up tremendously destructive guns to shoot at the hordes of relentless demons in campaign mode. There will be an arsenal of weapons and upgrades along with a new advanced melee system to blow apart demons in violent and creative ways.

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There will also be a return of id Multiplayer where you can dominate opponents in the signature fast-paced, arena-style combat that Doom is known for. In both classic and new game modes, players will battle each other using a mix of weapons, vertical movement, and unique power-ups that allow you to play as a demon.

Doom also comes with an easy-to-use but powerful level editor called SnapMap. This editor will allow for an endless gameplay experience on every gaming platform. Anyone can easily put new levels together quickly and without any expertise or previous experience. You will be able to visually customize maps, add pre-defined or custom gameplay features, and even create new game modes. After creating your new masterpiece, you can instantly play it, share it, or even list it for the world to play all from within the game.

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I remember playing Doom on PC back when we would use serial cables to network our computers together at LAN parties. Hulking our super towers and 15 inch CRT monitors around to play deathmatch against friends all weekend. Nowadays, I would be carrying three monitors with me for an extended display or one of those awesome widescreen gaming monitors which is fully supported by Doom. I recently took a look at the ROG Swift PG348Q and it's a beast! 34 inches of curved ultra-wide QHD goodness. It supports a 3440 x 1440 resolution and a 21:9 aspect ratio for panoramic gaming and has built in ROG lighting effects for style. That's the type of display that puts you in the game for a memorable experience.

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Aside from fond memories, the new experience with Doom is being met with its share of criticism as well. The beta had some pretty harsh reviews on Steam. Many have compared it to be too much like Halo. Some say it felt like a sequel to Unreal Tournament or Quake. In my opinion, it does share some likeness but I personally loved all of those games. While I did not play a whole lot of Halo, Unreal Tournament and all of the Quake games were incredible and all followed in the footsteps of Doom. It's the nostalgic fast and frantic action with power ups everywhere and demons howling from your brutal bullet onslaught that makes it Doom. If you're looking for uniqueness or something that makes it identifiable against its competition, check out the glory kills for gory satisfaction. Fun factor and the true FPS feel of run and gun is how Doom will be a tough competitor in May.